Shen Sherin

Shen Sherin

Islands of Shen Sherin
The islands of Shen Sherin

When Shen Sherin was founded, it was the only city on Khusari Sea that had a road connecting the villages and towns in the area to the capital city of ThesilaPronunciation English: [audio mp3="http://thesilaprophecy.... on the other side of the mountains. The Thesilan Road followed the Sherin River, through the Tuzia Kys (Tuzia pass) and to the city of Twin Rivers. Where it was put onto magic boats and taken to ThesilaPronunciation English: [audio mp3="http://thesilaprophecy..... When the Thesilan’s disappeared about two thousand years ago, there was no need to travel beyond Twin Rivers and within a few generations the other races in the area shut down the road East of the Mountains, however,Shen Sherin has remained the major city in the area, because of its defensive capabilities.

Shen Sherin has a population of over 75,000 distributed on 14 islands in the North Teroma Inlet. Beginning in the 23rd year of the Jarve Dynasty the city was closed to any new residents. There are only a couple of ways one can become a resident of the Islands. The first is to be invited in by one of the residents. In which case, the citizen much provides living accommodations. The second is a person that performs exceptional service to the city can become a landed noble and they are given a small estate on Audiluam Island.

The islands are set up in a box shape with the furthest one from that mainland is where the castle is located. All the islands look like the top of a mesa and have a main road that connects the bridges, with a square in the middle of the islands. Every Town square has a statue representing that isle, except Synhom has two. Several feet below the buildings are several eight-foot tall tunnels, running through islands creating a sewer system. Trash flows through grates on the streets and into the tunnels where the current from the Shin Sherin River eventually washes it into the bay. The tides have an average thirty-foot range from low to high. Forty-foot-high tides occur when there are two full moons during the day closing sewer system flood flaps for several hours, but this only happens a couple times in a generation.

The outer islands are about six feet above the average high tide with the inner islands setting higher and the castle island is nearly fifteen above high tide. Only two of the islands are natural, with the rest being formed during the years fifty to seventy-five of the Thesilan Dynasty. Earth mages of the Red Moon that have a talent for earth magic, they grew the island up from the bedrock over the years. They created over fourteen hundred square acres of usable land in the North Teroma Inlet.

Shen Sherin became an important shipping hub for the area for more than four-hundred years after the completion islands. In ThesilaPronunciation English: [audio mp3="http://thesilaprophecy.... 509 turmoil covered the lands and most of the Thesilan’s administrators left for the capital city of ThesilaPronunciation English: [audio mp3="http://thesilaprophecy..... The vanishing Thesilans left a vacuum in many areas of the government and many of the trade routes became dangerous and riddled with bandits and became known as the lawless lands.

Each island has desalination facility with multiple wells with wind-powered pumps, the magic pumps have stopped working. The main streets are cobblestones with slots along the side leading to a tunnel the runs from the riverside of the island to the seaward side. Every island maintains a company of guards from the city garrison with barracks and a commander that answers to the City captain. All criminals are taken to Tiswaj the administration island where they are held until the three-judge panel decides their fate. On rare occasions, the high court in the castle on the island of Strasev will hear a case and their ruling can only be overturned by the king, which has never happened.

The waters around the islands are teaming with aquatic life including Crabs and mussels and other shellfish with large halibuts and sharks in the bay and sewers. The farms around the city grow a wide variety of fruits and vegetables with a number of different types of grains. In the spring and fall, the waters around the islands are filled with a variety of salmon making their way up the Shen Sherin River. During high tide, special finned boats transport goods between the islands using the current for power.

Climate

Shen Sherin annual climate.
Shen Sherin annual climate.

Shen Sherin has a mid cool climate that is stabilized by the cold Khusria current that flow clockwise around the bay. The summer months receive little rain with temperature highs reaching above 20 C or 68 F with the warmest month being Pinothuv. Summer is accompanied by long days and lots of coastal fog, sometimes lasting for weeks.  The winter months can be close to freezing with almost 180 millimeters or 6 inches of precipitation, with the coldest temperature being below freezing. About a decade ago they received over 220 millimeters  or about 7 inches in the month Davina.

*The vertical on each month represent the high and low temperatures.  Some of month names are away from their dots for readability and the color of the dot shows whether it is chilly, cool or cold.

The Islands

Munthiv

Munthiv gateway to Shen Sherin
Munthiv gateway to Shen Sherin

Munthiv is the only gate to the city. It is the smallest of the islands, only one acre wide and twenty acres long, surrounded by a forty-foot grown wall, looking like cut marble. After crossing a nearly six hundred footbridge, there is a twenty-foot drawbridge leading to the first portcullis, that opens into a five-thousand square foot rectangular courtyard surrounded by a separate thirty-five foot grown wall and a portcullis at the other end. One side of the courtyard has two crystal pillars that all strangers and merchants must walk between. The pillars along with any magic items will glow a specific color depending on the type of magic. The darker the color, the more powerful the magic, and all magic is registered. Once through the second gate, there are rows of houses for the guards and various buildings for the maintenance of their equipment and mounts. The only other bridge connecting the island is about two hundred feet and leads to Synhom Island. The main bridge is made of wood with cables running under the bridge and a trough for oil down the middle.

Synhom

Synhom is the largest island encompassing over 25% of the city land area. Thirty acres wide and ten acres deep, forming a T with the Isle of Munthiv. Covering about three hundred acres, it houses nearly 40% of the population. The weary traveler can find just about anything here from place to rest to weapons, replenish their supplies and even find companionship. In the center of the island is a round-a-bout with a fountain in the middle, where the four main roads leading to the other islands merge. Wagons and animals are restricted to the islands of Munthiv, Synhom, Eposiaj, and Ruases. There are small two-wheel carts just over the width of pony for the other islands. On the East end of the island between the bridges to Eposiaj and Oralub sits the Coliseum. The arena floor is below the mean sea level, to allow flooding for naval battles or to wash the dead bodies out to sea. Synhom has four bridges, connecting to each of its neighbors, Munthiv, Eposiaj, Oralub, and Kukab.

Eposiaj

Eposiaj is one of the outer islands covering about one hundred and twenty-nine acres. This is the island where one goes for Horses, livestock, wagons, carriages, and carts. Looking for a blacksmith, Cartwright, saddle maker, harness maker or anything having it do with horses and wagons is found on Eposiaj. Unless arrangements are made with an inn, all the horses are stabled here. There are three bridges, one to Treasib, Oralub, and Synhom.

Oralub

Oralub is about ninety-seven acres divided into four quadrants with the northwest section set up for tanners and other high water users. The rest of the island is for craftsmen that don’t require large amounts of water. Tucked away in the southeast section are a few shops the deal with magic devices. If it can be made, this is the island to visit. In the center of the island a marble statue of Axtjla Oralub, the best craftsman in the history of Shen Sherin. There are four bridges, one to Synhom, Eposiaj, Treasib, and Cheberin.

Kukab

Kulab is only about 85 acres in size and has a unique channel for running the mills that turn wheat and corn into flour. They also turn apples and other fruits into a liquid for ciders, wine, and beers. There are also a number of distilleries on the island for the fermentation of fruits and berries. During the fall, blackberry brandy is popular with the population. There are a number of bakers and pastry chefs on the north end of the island. The bridges off this island lead to Synhom, Oralub, and Hulyci.

Treasib

Treasib encompasses about 80 acres and sits between Eposiaj and Ruasis on the north side of the bay. This island is dedicated to combat, whether it is melee weapons, armor for yourself or an animal, or you need something with distance, like a bow or crossbow. There are practice areas with each shop and ranges for the bows. The island has a few specialized weaponsmiths, armorers, bowyers and others. The bridges to this island are narrow, allowing only one person to pass at a time. The only way to get to this island is from Eposiaj and Ruases.

Cheberin

Cheberin is where the wealthy merchants reside, covering about 75 acres. Each house has its private distillation building along with a small stable and a barracks attached, for the owner’s personal guards and a two-story main house. The narrow streets lined with rock walls only allow a one-horse cart a person beside it. Some of the estates have docks for small sea vessels. There are only three bridges off this island, one to Audiluam, Hulyci, and Oralub

Hulyci

Hulyci is about 65 acres houses the few lesser nobles that have been appointed by the king. The roads are similar to the Cheberin with the estates including the main house, stables with separate barracks, a private well, and water purifier, with a few having smiths on hand. The only bridges lead to Kukab and Cheberin.

Ruases

Ruases is only 32 acres. The waters around this island are filled with sharks as this island is where all the animals for the city are butchered. There are also fishmongers and all the sausage making buildings. Only two bridges are connecting to Ruases, one to Treasib and Meinka.

Audiluam

Audiluam is only 49 acres with the three main roads meeting in a circle surrounded by open-air shops selling some of the finest silk and cloth around. There are seamstresses, weavers, dyers, and shops of fine and exotic clothing. Looking for that unique handcrafted, high-quality item, Audiluam is the island to find it. There are three ways off the island by foot, one is back to Cheberin, the others are to Tebailuam, and Tiswaj.

Tebailuam

Telailuam has tight security for this 250-acre natural island. The gatehouse has double the guards with double the active patrols in the streets and the surrounding walls as the other islands. Most of these lots are only about an acre with a few exclusive specialty items. While there is one exclusive Inn on the Island catering to the nobility that chose not to have a chateau on the island. Most of them also have large estates off the islands. Tebailuam is the only island that has additional magic symbols on the buildings, walls and even the bridge from Audiluam. It should be noted that the only people allowed on the island are to be a resident or invited.

Meinka

Meinka is one of the few islands that have direct access to Khusari Sea. Being designed for the docks it has a triangle shape covering about 75 acres and sitting away from the other islands. The docks themselves can handle over a dozen ships and any one time and has some special security equipment, including a couple of magically powered warships. There is only one bridge to this island from Theasib and most of the goods are transported from here using the finned flat bottom barges.

Tiswaj

Tiswaj has all the main administration buildings for each of the islands along with the advocates, courthouse, and important offices. While each island has its own government offices, that handle most of the day-to-day operations. Any activity that involves more than one island is dealt with here in the parliament. Only the high profile court cases ever make it pass here to the royal court unless the king agrees to let the upper court hear the case.

Strasev

Strasev houses only the Castle and its support buildings, including the high court. Its high walls overlook all the islands and with just the one bridge it is well defended. During the Reetta Dynasty, the Elves attempted to blockade Shen Sherin to no avail. The huge ballista on the city walls and with the help from Vamonamo rock boats the siege ended within a few months.